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Animedia 46
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AnimediaCD46.iso
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winamp524.exe
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Milkdrop
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Telek - City Helix Lattice.milk
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INI File
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2005-09-14
|
2KB
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82 lines
[preset00]
fRating=2
fGammaAdj=1.916999
fDecay=1
fVideoEchoZoom=0.999609
fVideoEchoAlpha=0.5
nVideoEchoOrientation=3
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1
fWaveScale=1.028413
fWaveSmoothing=0.45
fWaveParam=-0.6
fModWaveAlphaStart=0.71
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=0.07316
fWarpScale=0.543568
fZoomExponent=1
fShader=0
zoom=0.999514
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=0.01
sx=1
sy=1
wave_r=1
wave_g=1
wave_b=0.65
wave_x=0.7499
wave_y=0.7199
ob_size=0.02
ob_r=0
ob_g=0
ob_b=0
ob_a=0.007
ib_size=0.01
ib_r=0
ib_g=0
ib_b=0
ib_a=0.006
nMotionVectorsX=12
nMotionVectorsY=9
mv_dx=0
mv_dy=0
mv_l=0.9
mv_r=1
mv_g=1
mv_b=1
mv_a=0
per_frame_1=wave_b = if(below(treb, 2),1,0);
per_frame_2=decay = if(equal(frame % 20,0),.99,1);
per_frame_3=dx = if(equal(frame % 100,0),.001,0);
per_frame_4=
per_frame_5=rot = .05 *cos(time*.4);
per_frame_6=wave_x = (wave_x-.45)*sin(time*.4) + wave_x;
per_frame_7=wave_y = (wave_y-.45)*sin(time*.4) + wave_y;
per_frame_8=zoom = 1- cos(time*.4)*.05;
per_frame_9=//rot = -0.005;
per_frame_10=wave_x = .5+(wave_x-.5)*cos(time*5);
per_frame_11=wave_y = .5+(wave_y-.5)*sin(time*5);
per_frame_12=ib_a = cos(time*.4)*-.5+.5;
per_frame_13=ob_a = ib_a;
per_frame_14=ob_r = cos(time)*.5+.5;
per_frame_15=ob_b = .5;
per_frame_init_1=warp = 0;
per_frame_init_2=zoom = 1;
per_frame_init_3=rot = 0.01;